Building Asteroids: a classic arcade game in code.

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asteroidsgame

"I wanted to understand how games work under the hood, so I built one of the classics from scratch. It’s just you, some rocks flying at random, and the cold laws of collision detection. The rules are simple, but the challenge is always fresh — both for the player and the programmer."

GitHub page

Introduction

This project is a modern take on the classic Asteroids arcade game. I built it to practice collision detection, rendering, and game loop logic. It was one of my first coding projects that combined fun gameplay with core programming concepts.

Core Features

What I Learned

Conclusion

This project was both practice and proof: code doesn't have to be all data and finance - it can be a game too. Building asteroids gave me hands-on experience with logic, graphics, and debugging, while also reminding me why coding is fun in the first place.